Hi everyone, my name is Louis Getz


I'm the Lead Software Developer

Hi everyone, my name is Louis Getz

I'm the Lead Software Developer

Hi everyone, my name is Louis Getz


I'm the Lead Software Developer

As a Lead Software Developer

As a Lead Software Developer

As a Lead Software Developer

As a lead software developer, I have years of experience taking charge of projects, guiding teams, and ensuring that we deliver high-quality products on time. I firmly believe in the power of collaboration, effective communication, and fostering a positive and productive work environment. I've led teams through complex projects, managing every aspect from concept to delivery. I thrive on the challenge of coordinating talented individuals and using their strengths to achieve a unified vision. With a background in game development and reverse-engineering, I've dedicated my career to pushing the boundaries of what's possible in the Unity engine. Whether it's crafting immersive gaming experiences, creating interactive simulations, or solving complex technical challenges, I'm here to turn your ideas into reality.


How I structure code

How I structure code

How I structure code

Clean, reusable, and well-organized code is the backbone of any successful Unity project. I'm a strong advocate for maintainability and scalability. My code is like a well-structured novel, with clear and concise comments that explain the storyline. I follow best practices, adhere to design patterns, and ensure that my codebase is easily extensible and comprehensible for fellow developers. Whether it's a small indie game or a large-scale enterprise application, I pride myself on writing code that is robust and elegant.

As a game maker

As a game maker

As a game maker


At heart, I'm a game maker. I'm passionate about crafting experiences that resonate with players and leave a lasting impression. Unity is my canvas, and I paint with physics, shaders, and animations. I find joy in creating gameplay mechanics that captivate and stories that immerse. From 2D platformers to VR simulations, I relish the challenge of making engaging and unforgettable experiences. And I don't just stop at the technical aspects; I pay close attention to art, design, and player engagement to ensure the final product is nothing short of exceptional. In the world of Unity, I'm not just a developer; I'm a storyteller, an artist, and a problem-solver all rolled into one. I'm excited to take on new challenges, tackle innovative projects, and work with a team that shares my passion for creating remarkable software. Let's collaborate, innovate, and bring your ideas to life!

© 2024 TRON LLC. Durham, North Carolina, United States, Earth Simulation,

C:\Program Files\App Library\Installed\Fake_VR_World_Simulation_1_0_3_1_8.apk

© 2024 TRON LLC. Durham, North Carolina, United States, Earth Simulation.

© 2024 TRON LLC. Durham, North Carolina, United States, Earth Simulation,

C:\Program Files\App Library\Installed\Fake_VR_World_Simulation_1_0_3_1_8.apk